Working on commercial games, engine tooling, and open source software.
- Studying
- Computer Science, Toronto Metropolitan University
- Languages
- C++, C, Go, Rust, Java, TypeScript, Python, Lua, Elixir, Haskell, Lisp, GDScript, Bash
- Game development
- Godot, Roblox, Steamworks, GodotSteam
- Web and backend
- Node, Express, SolidJS, Vite, Electron, Tailwind, MongoDB, SQL
- Tooling
- Docker, GitHub Actions, Git, Linux on Fedora and Ubuntu
- Focus
- OSS & Game Deveopment
Work
Write-ups
Godot Swarm's Technicals
A C++ GDExtension that provides an all-in-one solution for handling thousands of physics simulated, animated, and pathfinding entities in Godot.
in progress
Read moreDesigning Athena
Store any information of all kinds; tasks, memories, notes, projects, and more in a unified and organized interface.
live
Read more


